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UPDATE | Cliff Bleszinski's LawBreakers - Worth getting excited about?


Last night, the famed Gears of War creator, Cliff Bleszinski, revealed his new game, LawBreakers (previously Project Bluestreak), and feedback is not looking promising. The problem with LawBreakers is that from what we've seen so far of the game there's nothing to get excited about. Perhaps Bleszinski's biggest drawing card is also his biggest problem - his reputation. He played a major role in two legendary game franchises; Gears of War and Unreal Tournament. Looking at those two games, fans naturally expect balls to the wall action, something we can only judge once we've played the game. Both franchises were exceptional and raised the bar for shooters and competitive play.

LawBreakers looks anything but exceptional. Generic? Yes..


CliffyB responded to complaints about LawBreakers being just another generic shooter:


He also responded to a fan asking him to develop LawBreakers for console as well, and not as a PC exclusive. Bleszinski replied that fans should contact Microsoft and Sony. Phil Spencer was quick to the draw:

Last time @therealcliffyb launched a new gaming franchise that one seem to turn out ok. Congrats to you and the team. .

@therealcliffyb is always welcome on Xbox.

Source: DualSHOCKERS

Update Ends.


Not another F2P shooter?!

LawBreakers is a free-to-play, futuristic, online, first-person shooter; and that market is already flooded, with new games like Battleborn, Overwatch in development. LawBreakers is also a PC exclusive, so there goes a massive chunk of Bleszinski fans. According to feedback, the free-to-play business model is the main thing that could doom LawBreaker before the game even launches.

Comments range from "Another generic Free 2 Play Shooter," to "Free to play. I am out. Love his past games but not sure i can do a ftp." You can see CliffyB's reputation weighing in with comments like "this is the man that created unreal tournament, definitely checking out even if it is free to play."

Free-to-play games are notorious for its hidden pay-walls and sometimes inferior game mechanics and visuals. I am not saying LawBreakers will fall in any of those F2P traps. Bleszinski understands gaming, the game industry, game development, and I think he genuinely wants to design a game that is unique. So say all devs (except Call of Duty ;).


Looking down the barrel of a "new" gun?

"LawBreakers is a competitive team-based FPS set in an alternate future in which the world has been divided into two factions following a huge cataclysmic event known as ‘The Shattering’ that changed gravity forever. Afterward, the world recovered and ushered in a new age technological advancements providing gravity manipulation and supplement use that grants near-superhuman abilities. Now, the new technology rages and two forces fight for control; a peacekeeping organization charged with upholding the law, and a highly-organized crime syndicate bent on breaking it. Players will be asked to choose a side – it’s LAW versus BREAKERS."

That description doesn't shout "new", or "play me," does it?


What does sound a 'lil more interesting is Bleszinski's approach to first-person shooters and competitive play.

"... when you're making a core, multiplayer shooter, if I die because I'm waiting for an animation to finish, I'm mad at the animators and the designers. I'm not mad at myself." Online FPS games should focus on "looking down the barrel and flowing through the world." Source.

One of Bleszinski's strengths is gun development and design. Lots and lots of guns that make gameplay intriguing. LawBreaker's first gun is called "Aerator", and it drew inspiration from District 9 and ATV's (All Terrain Vehicles). What type of rifle could come from a mix between District 9 and ATV's?


So a gun with a chainsaw like magazine (it's CliffyB after all) and the robust look of something that could take on anything. What's interesting from the video is that Aerator's development in a way defined much of LawBreaker's design.

I won't say just yet that LawBreakers will not bring anything worth your time to the F2P, FPS online market. CliffyB's rep carries too much weight to discard what he's doing; especially this early in development. I will say that he chose a very difficult market to succeed in. Hopefully, the gameplay reveal on Friday (5 p.m. GMT / 9 a.m. EDT / 6 a.m. PDT) will measure up to what we expect from a CliffyB game. It should be that, and more, because if there's one thing he know, it's gameplay.

At least the world looks good, right? In the words of a fan watching the below video, "please don't suck. we trust in you, CliffyB."

What say you? Pass, hell yes, or maybe?

Han: Twitter / MWEB GameZone: Twitter | Facebook  

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