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10th Annual International Mobile Gaming Awards Winners

by Han Cilliers (Lola)  Posted Monday, March 24, 2014 8:30:00 AM

 

This past weekend the 10th Annual International Mobile Gaming Awards took place in San Francisco. Badland scooped up the coveted Grand Prix award, FRAMED won the best upcoming game award and my favorite, Republiqu, walked away as winner of Excellence in Storytelling.

  IMGA.JPG

The full list of winners:

  • Grand Prix: Badland by Frogmind, Finland
  • Excellence in Storytelling: Republique by Camouflaj, United States
  • Best Serious Game: Artisitco: The Game for Art Lovers by Play Art Labs, Ltd. Israel
  • Excellence in Art Design: Year Walk by Simogo,  Sweden
  • Excellence in Sound Design: Papa Sangre II by Somethin’Else, published by Playground Publishing, The Netherlands
  • Best Technical Achievement: Clumsy Ninja by Natural Motion, United Kingdom
  • Best Shared Experience: Heads Up by Warner Bros., United States
  • Best Quikplay: Colossatron - Massive World Threat by Halfbrick Studios, Australia
  • Best Upcoming Game: Framed by Loveshack Entertainment, Australia
  • Excellence in Innovation: Blek by Denis Mikhan, Austria
  • Excellence in Gameplay: rymdkapsel by Grapefrukt Games, Sweden
  • People’s Choice: Tiny Thief by 5 Ants Spain, published by Rovio, Finland
  • Jury’s Honorable Mention: Luxuria Superbia by Tale of Tales, Belgium

Camouflaj is celebrating its win with a discount on République until March 27. The game is $2 .99 (normal price $4.99) on iTunes. “We set a high bar for ourselves with the first episode of République, so it feels great to see the public’s positive response, especially in foreign markets. This is a great start for the franchise and our little independent studio,” said Ryan Payton, designer at Camouflaj. “In the interim between EP1 and EP2, we are lowering the price of Republique for a short period to give more players a chance to experience the pilot episode. We hope they’ll find it as engaging and innovative as so many critics and players already have.”

Since the global launch of République Episode 1: Exordium, Camouflaj has been hard at work on the second episode. Having just entered the polish and bug fixing phase, Camouflaj plans to release République Episode 2: Metamorphosis mid-spring.

More about Republique

  Republiqu.jpeg

In République, players assist Hope, a desperate young woman struggling to escape from a secret, Orwellian state. Communicating using a stolen phone, Hope contacts the player and asks them to hack into the nation’s surveillance system, assume control, and guide her out of the clutches of the omnipresent Overseer.

Literary works such as 1984 and Brave New World, and current geopolitical events including global surveillance and Internet censorship serve as key sources of inspiration for both the narrative and the stealth-survival gameplay. Players expand their control over surveillance cameras and other network-enabled devices, growing into an active threat to the Overseer and his grip over his shadowy nation.

République introduces Rena Strober as the voice of Hope, backed by an all-star voice talent team. Jennifer Hale (Commander Shepard, Mass Effect series) plays Hope’s mentor, Mireille Prideaux, while David Hayter (Solid Snake, Metal Gear Solid series) gives voice to Zager, revolutionary and ghost in the political machine. Also featured are veteran voice actors Matthew Mercer (Resident Evil 6), Khary Payton (Batman: Arkham Origins), and Dwight Schultz (killer7).Developed using the Unity game development platform, République also showcases Faceware Technologies’ cutting-edge facial motion capture hardware and software used to create the believable character animations.

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Please note that the opinions expressed in this article are those of the author and not MWEB Connect (Pty) Ltd


 
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