The new free-to-play
massively multiplayer online, first-person shooter, role-playing hybrid, Survarium, will challenge players on multiple levels. You will be tested on
character development through reputation building, your survival instincts will
be stretched to its limit and you better know how to handling a gun.The deeply
layered world of Survarium offers more than meets the eye, let’s take a closer
Survarium aims to extend and
broaden the limits of the human experience by raising topical questions
of our time through the medium of a video game. By leading a virtual life in
the aftermath of a massive ecological catastrophe on Earth, players will confront
the questions of science, ecology, the interdependency between human and
nature, the cruelty and inventiveness of modern civilization, and even spirituality. Survarium will provide a platform for
realism unlike we’ve experienced within the medium of video games. The only
concern would be if the developers can deliver a captivating enough world that
will keep gamers in their virtual playground.
Survarium is the brainchild
of Vostok Games, a team of developers known for their work on the acclaimed S.T.A.L.K.E.R series. The Vostok
1 was the first space apparatus to have taken a man (Yury Gagarin) to the orbit
of Earth. True to that name, the company aims to deliver a gaming experience
that reflects innovation through cutting edge technology.The philosophy at Vostok is; “Movement in line with
technological progress, developed in harmony with the environment, where, on
top of fun, players receive valuable skills and understandings applicable in
real life as well.”
GameZone caught up with Joe Mullin, the Social Media and Community
Manager for Vostok Games and Survarium for some insight into this intriguing
There is a plethora
of free-to-play massively multiplayer online games available. What sets Survarium apart?
has taken on a new approach to online free-to-play games. There is often a bad
taste in the gaming communities’ mouth when they see the words
"free-to-play" as this leads them to believe in low quality graphics,
a lack of immersion and the dreaded "pay2win" system.
doing things very differently by offering players 3 different game modes:
- The first being player versus environment (PvP), where it's a team
deathmatch with various goals set out for the players i.e capture the base.
- The second mode (my personal favourite) is the player versus
environment (PvE), where it has been designed for a co-op playthrough of 5
players. This is the actual story mode of Survarium and another aspect of our
game that makes it unique.
- Finally, we offer the players the freeroam game mode. This is a one
life, once chance mode, where the player has various tasks and has to make it
to the "exit" of the location while trying to survive.”
The Vostok mission
statement indicates that you aim to use Survarium
as a platform for reflection on various real life experiences. How will this be
announced in our first developer diary video. Lately, the world has seen many
natural disasters, as if the world is turning on man. We took this idea a
little further. This is where the backstory of Survarium comes into play. The
world being overrun by nature, attacking man, making life extremely difficult.
So, in a sense, we have taken what we have viewed from the outside world and moved
it one step further.”
You’ve added a
“reputation system” in Survarium.
Please explain how this feature will work.
“We plan to
implement a system of social ranking (karma). In combination with the game's
matchmaking system, karma allows sorting players by their social ranking and
sending the aggressive and rude players into games with the same type of
players as they are. Karma can be lowered for such things as teamkills, use of
cheats, attempts to crack the game, rude communication and vulgar actions with
regards to other players. Karma can increase for positive actions like helping
other players or actions helping the player's team.”
world survival games like DayZ and Survarium is striking a nerve with gamers. It has managed to tap
into an unexplored part of the gaming psyche. Why do you think this type of
game is so popular?
“In my opinion,
it is the very world created with the possibilities for random events that are
the key. Games are improving all the time and gamers want to be challenged more
and more. Adding all the elements of chance, real life players and freedom of
action provides (at this point) the best liked aspects of first-person shooter
(FPS) gaming into one area.”
Is there a
possibility of hosting local servers for South African players?
“We will be
hosting all the games on our own official servers. This is related to such
aspects as player rankings, tournaments, game balance etc.”
With S.T.A.L.K.E.R, the Vostok developers
proved that they can deliver a triple A title. Coupled with the new company
philosophy, with Survarium gamers can
expect a game that will deliver an experience worth exploring.
following Vostok Games’ communication with their followers and it is clear that
they aim to understand the heartbeat of the current gaming generation. For me
it is not a question of, can Vostok Games
deliver a new gaming experience to an over saturated generation, but rather
if gamers will have what it takes to survive Survarium.
The game is
set for release on PC by the end of 2013
Survarium: Website | Facebook | tumblr / Vostok Games: Website | Twitter | YouTube / Joe Mullin: Twitter
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