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Spider-Man tips and tricks with PlayStation Access and Insomniac in 4K

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Marvel's Spider-Man is the next big PlayStation 4 exclusive and it releases in less than a month. We spent some time with the game at E3 and not only was it gorgeous in its depiction of New York, but we also loved the gameplay. You can read about our hands-on time here; We played Spider-Man and it was awesome.

To help prepare us for the launch of Spider-Man, PlayStation Access sat down with its Creative Director, Bryan Intihar, for a chat about the new gameplay mechanics, and to get some tips and tricks. The video shows gameplay from the first few hours of the game, and if you have a PlayStation 4 Pro and a 4K TV, make sure to set the resolution at 4K.


They first take a look at the stealth mechanic in Spider-Man. You can use your web-shooters to draw an enemy's attention without making a noise that will alert nearby guards. As soon as the targeted enemy is near you, it's time to do a silent takedown. If you prefer the stealthier approach, then you should look for opportunities to use your web-shooters to grab an enemy from above and draw them away from any line of sight. You can also perform a stealth takedown without using the web-shooters, you just crawl right up to an enemy and grab him from behind.

When you are confronted by two enemies, and you want to pass through them undetected, you can use your "webbing" ability to lure one of them away. Simply target the nearby object that is suitable with your web shooter, and as soon as one walks away you grab the other with a perch takedown and sling him to somewhere safe. Of course, you have to be above them to perform this move. Spider-Man can perform stealth takedowns from multiple angles.

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Traversal Tricks

Traversal is Spidey's trademark, and it's never been more clear than in Marvel's Spider-Man. Movement if fluid, intuitive, and beautiful.

You can combo different moves together, and as you can see in the video, there are a lot of new swing animations that makes traversal more exciting than in any previous Spider-Man games. You perform tricks while you traverse through New York, and when you successfully pull off a trick combo, you get an extra XP boost. Tricks include mid-air tumbles, side rolls, and a lot more. Spider-Man looks like a master acrobat with these moves, and you access it by pressing different button combinations.

Tricks include Spide-Roll, Moonsault, Flying Helix, and Dragon-Roll, to name but a few. You'll be able to perform these tricks right from the start, but the longer you play, the more you'll learn to perform things like the wall run, perch jumps, and tricks with style.

"You never have to slow down if you don't want to," explains Intihar. "if you hit a wall, then you can run up it. If you bump into a car, you can leap over it. We've added some parkour elements that whether you're on the ground or a rooftop, that just let's you keep going." There is also no fall damage.

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Insomniac wanted players to be able to do much more with combat, and it certainly looks like they've pulled that off in a big way. 

One of the exciting combat opportunities is the crime encounters. In the video, you'll see Spider-Man jumping on a car that was speeding away from a crime. It's a fascinating encounter with Spidey attacking the vilians from the top of the car, to its side and everywhere in between. As you progress through the game, you'll unlock more difficult crime encounters as the main story increases in danger.

During combat, you can use your gadgets, hand-to-hand-combat, acrobatics, your Spider-Man abilities as well as the environment. Players can experiment during combat by using the different elements mentioned. According to Intihar, the combat team "went much deeper with the combat system than they believed possible."

Because the combat is multi-layered, there is a basic tutorial at the beginning that will help players get to grips with the various techniques. Having said that, in Marvel's Spider-Man Peter Parker has been active as Spider-Man for eight years, so the tutorial will not make you feel like you don't know what it's all about. There is a fine balance between guiding players through the basics while still making them feel accomplished as Spider-Man.

Spider-Man releases on September 7, only for the PlayStation 4.

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"You never have to slow down if you don't want to"

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