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Metro Exodus has been delayed

Metro Exodus.jpg

Back at E3 2017, Microsoft unveiled a brand-new Metro game and boy did it look good. So good that it almost looks like it is on the edge of next-gen. With a highly advanced version of the 4A Engine that features real-time raytraced Global Illumination and advanced RTX technology, the game sure looks like it is being made for future hardware and it could be too. Originally planned for a 2018 release, Metro Exodus has been delayed to 2019 with a Q1 2019 placeholder. 

The delay news comes from THQ's press release that states that the game will be out sometime in early 2019 between January and March. The game is the third instalment in the acclaimed Metro series that follows the traditional survival/stealth/shooter mechanics we enjoy from the past games. 

The major difference now is that Metro Exodus will feature a large sandbox world to explore and implements these mechanics into the game like never before. Players will explore large non-linear levels in the game as they take on the role of Artyom who is fleeing the Moscow Metro with a band of survivors. It is the first time the series will feature an open world and it looks great so far. 

Creating this ambitious game is probably a taxing task which is why THQ needed to delay the game. The first trailer was highly scripted at E3 2017 and the last time we saw the game in action was the tech demo showcasing some pretty visuals from the engine itself. We will hopefully see more of the game at this year's E3 as Microsoft will no doubt punt the title under its Xbox One X console like they did last year. In the meantime take a look at the latest trailer below and be prepared to wait until next year to get your hands on the game. The game is planned for a PC, PS4 and Xbox One release. 

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