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Kingdom Come: Deliverance devs are tackling the game's most frustrating issues

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I’ve been exploring 15th century Bohemia as Henry, the son of a blacksmith, in Kingdom Come: Deliverance since last Friday. It is the first game from Warhorse Studios and for me, it is the most realistic RPG I have ever played. The game has seen some very mixed reviews from critics and rightly so. My full review will be up at the end of this week, where I will go into detail about all these issues and why I think the game is still great regardless.

However, with the aim to deliver a realistic, authentic experience, there also comes a lot of infuriating issues, from a tonne of bugs to game systems that are extremely frustrating. Thankfully, Warhorse has acknowledged these issues and with upcoming updates, plan to fix the game’s must frustrating issues.

Apart from all the bug fixes, the developer plans to do something about the game’s lockpicking mechanic (when using a controller) and save game system, among other things. In a post on Steam, the developer outlined the things they are currently working on under the heading Patch 1.3. The game is currently on version 1.2 on my PS4, but the developer stressed that not all these changes could make it into patch 1.3.

Further, the developer also explained that they are going through every player report and focusing on bug fixes, but they are also working on the following things:

  • Save and Exit functionality
  • Lockpicking minigame controls improvement on controllers
  • Pickpocket minigame improvement
  • Alchemy recipe for respec potion
  • Many quest-related bug fixes

If you haven’t played the game yet, you should know that the game uses a unique save system, where you have to purchase an item called Saviour’s Schnaps to save your game manually. You can only carry three of these at a time and although the game does autosave at certain points in a quest, you can still lose hours of play if you die unexpectedly, especially when exploring. I can’t tell you how many times I had to play for much longer than I wanted just to get to an autosave point or make money for Saviour’s Schnaps to save my progress, so the Save and Exit functionality will be a very welcome change.

Next up is the lockpicking in the game, which for me is the most infuriating system ever conceived. On PC with a mouse and keyboard, I’ve heard that it isn’t as bad, but trying to lockpick on a console with surgical precision is almost impossible, even on those “easy” lockpicks. I can live with bugs, but both the save game and lockpicking mechanics should be fixed. Therefore, the upcoming updates should make fans of the game extremely happy, because Kingdom Come: Deliverance is a great game and something to be experienced.

What do you think about the planned improvements to the game and have you played it yet? Let us know in the comment section below.

Source: Steam

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