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Diablo III: Blizzard is making Primal Ancients design changes

Primal Ancients diablo III.jpg

There is a big update, Patch 2.50, in the works for Diablo III, which will add new features and make a plethora of changes to the game. Since Blizzard Entertainment announced the patch, one addition stood head and shoulders above the rest as a point of debate in the Diablo III community: Primal Ancients.

Some love the idea, while others hate it, noting that it will add even more randomness, luck and grind to the game. Patch 2.50 has been out on the Public Test Realm (PTR) for more than a week and Blizzard has been gathering feedback.

Now, Blizzard has announced on the Battle.net forums that the feedback from players on the PTR has been “super helpful” and they are changing the way Primal Ancients work in an upcoming PTR patch. Blizzard explains the changes to Primal Ancients design:

“Rather than increase the power they give you beyond Ancient items, Primal Ancients will now instead roll perfect Ancient-level stats tailored to the character class you’re playing when the item first drops. Rerolling any of these at the Mystic will also yield only perfect rolls. Along with this, these items will be even more rare than they currently are, and will only begin dropping after a character on your account has completed Greater Rift 70 solo (with separate unlocks for Hardcore and normal characters).

Finally, we hear you on wanting Ancient and Primal Ancient items to salvage into something more valuable. With the upcoming PTR patch, Ancient items will salvage into 3 Forgotten Souls, and Primal Ancients will salvage into 15 Forgotten Souls” - Source

Further, Blizzard adds that they are looking forward to hearing feedback from players once they have a chance to test these new changes. Comments on the forum post show that some players are happy with the changes, while others think that the changes aren’t good at all.

A change that really stood out for me is that the items will only start to drop once you have completed Greater Rift 70 solo, which means they will definitely be more exclusive to top players. That isn’t necessarily a bad thing, as it should increase the longevity of the game even further and push players to tackle higher level Greater Rifts.

One thing that doesn’t sound too enticing is that Primal Ancients will salvage into 15 Forgotten Souls. If you’ve been playing Diablo III for a long time, you probably have hundreds, if not thousands of Forgotten Souls laying around, so wouldn’t it be better to give players Death’s Breaths when salvaging one of these very rare items?

At the time of writing there is no release date for patch 2.50. However, you can test out the changes for yourself on the PTR right as soon as the new patch is released.  

What do you think about the Primal Ancients design change? Let us know in the comment section below.

Source: Battle.net forums

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