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Fallout 4 Needs Mods – Things Can Only Get Better

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Fallout 4 is out today and it is, without a doubt, a worthy entry into the franchise. According to my colleague Zombie Dredd’s review roundup, reviewers are “pretty damn impressed” with the game in its vanilla state.

So why does Fallout 4 need mods if the game is so well received? Here is a look at the tenacious mod community already in place, why Fallout 4 become even better with mods (and three mods that make the game a little bit better on the PC already) as well as how mods will work on consoles.

Fallout 4 isn’t perfect and mods can help

We know that official mod support will come sometime next year. There is no doubt the game is spectacular already, but with the help of mods it can become even better. If you’ve ever played a Bethesda Game Studios title, for example Fallout 3 or Skyrim, you would know that you should expect some bugs in Fallout 4.

According to Kotaku, Fallout 4 is no different, as it has “lots of bugs” on release. Further, a plethora of players and reviewers have noted bugs and glitches on Twitter.  Although most of the bugs are minor and not game-breaking in nature, early mods from dedicated members of the modding community can help alleviate small issues without players having to wait for an official patch.

Even though some might argue that the game in its vanilla state doesn’t need mods to be enjoyed, the game will only get better with time and mods are a big part of what makes Bethesda games so amazing.

New quests, better graphics, bug fixes, UI improvements and much more can come out of the modding community. Without a doubt, for the game to become the perfect open-world RPG, it needs some mods and an active modding community.

Fallout 4’s modding community is ready

Fallout 4 has an eager modding community that is already pushing out enhancements for the game without the official Creation Toolkit. NexusMods is the go-to website for game mods with an extremely active community and has opened up an entire section dedicated to Fallout 4.

“Even though Bethesda announced that Fallout 4 mods will only be supported officially sometime next year, it’s possible that certain aspects of the engine will be open to modification at launch. For instance, texture replacers for Skyrim were possible day-one. We’re hoping that this will be the case for Fallout 4 as well but haven’t been able to confirm this with Bethesda as of yet. We’ll just have to wait and see.” - Source

It is amazing to see how tenacious the modding community is without official support from the developer.  

Three Mods you can install right now on the PC

The game has only launched today and already, the modding community have developed three mods that can enhance your experience on the PC, which you can check out and download below.  

Enhanced Wasteland - A ReShade/SweetFX Preset:

“The goal of this preset was to slightly add more vibrance to the wasteland environment in Fallout 4 and make it appear less washed out.  There is also usage of other settings that I think make the game look better. You can check out the screenshots to see how it will look in-game.


  • SMAA
  • FXAA  
  • CA  
  • CURVES  
  • SERPIA  

Installation instructions:

  • Place all the files in your root Fallout 4 game directory. This should be located at:"C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4"
  • Run the game normally through the launcher and it should load with your new SweetFX Preset.
  • Please note: This preset is not guaranteed to work on 32-bit systems.” - Source

Pre-War House Front Door Unlocked:

“This mod unlocks front door of your players house in the intro (Pre-War) to allow you to explore outside the house before the bombs fall and destroy everything precious :P

Installation instructions:

  • Unzip the .esp to C:\program files (x86)\steam\steamapps\common\fallout 4\Data
  • Open a File Explorer Window, go to %LocalAppData%\Fallout4\plugins.txt and add OWExplore.esp to the bottom of the list.
  • This will have to suffice until a new Mod Manager is made for FO4.” - Source

VOGUE ENB – Realism:

“This ENB and ReShade preset aims to make Fallout 4 more immersive, real looking, and atmospheric. It is designed for gameplay, so FPS hit should be minimal and effects like DOF and lens flare are kept subtle for the sake of visibility. This preset is true to the original look and feel and should be suitable for your first playthrough.

Installation instructions:

  • Disable in-game Antialiasing (AA) and anisotropic filtering (AF).
  • Download ENB v0.280.
  • Extract, open "wrapper version" and copy "d3d11.dll" into your Fallout 4 directory (where fallout4.exe is).
  • Download this mod (manually) and copy all of the files into you Fallout 4 directory."- Source

How Mods will work on the Xbox One and PS4

We know that at least some PC mods for Fallout 4 will come to the PS4 and Xbox One. According to Bethesda’s marketing executive, the Fallout 4’s game director Todd Howard knows mods are a “big deal” and that it is something Bethesda has wanted to do with its games for a very long time.  

In a recent interview with Microsoft’s Larry “Major Nelson” Hryb, Mr. Hines talks about Bethesda’s idea of how it hopes the mod system on consoles will function:

"We want to do it in a way that's easy. This is not about, 'You have to have a PC,you have to do it yourself.' The idea is you go to play the game, there's a menu option, you click on it, and there's a bunch of stuff for you to download. And you click on the stuff that you want and you start playing a game with these new mods. So we want it to be a really streamlined, fun experience. There's still specifics that we have to work out. It's part of our post-launch plan."

Watch the full video interview below:

The description sounds a lot like how Skyrim’s modding system works on PC with the Steam Workshop, which is excellent news for console owners as the system is a solid and easy to use experience.

Do you think Fallout 4 needs mods ASAP? Which types of mods are you looking forward to the most? Let us know in the comment section below.  

Source: NexusMods

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