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Project C.A.R.S: How close to the real thing it is

by Zubayr Bhyat (plut)  Posted Tuesday, June 04, 2013 8:04:00 AM

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This one slipped under the radar. Community racers have captured a video of a Caterham 7 kit car racing around Donington Raceway, and compared the game side-by-side to real life. The results are startling.

Subtle differences include the rear-view mirror adjusted to the camera angle for game purposes, along with racing line markings and more vivid colours and clear computer graphics. You'd have to look closely at how each vehicle handles, and how the opponent AI responds to not get confused. Steering inputs appeared to be quite closely related as well.

We will also be seeing driver aids like manual ignition, traction control and anti-lock braking. There will be a career mode, co-operative gameplay, team management, full pit stops and user generated content to show just how community driven this game is. Forza fans will be pleased to know there is also a Porsche and Mercedes-Benz license. The quality is definitely there. Some disappoint is that there will be no rally mode but given that Richard Burns Rally is still popular among simulation fans. Tuning options will be out in full force, as well as full customisation of livery.

There is also some controversy about Slightly Mad's development of Project C.A.R.S. There is a FSA (Financial Services Association) investigation into the community funding of the game. This may ultimately affect whether the came will come out or not. One would hope they come out in the clear because this title is showing more and more potential with each new piece of information coming out.

Project C.A.R.S will be released on the Wii U, PC, Xbox 360 and PlayStation 3.

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 Please note that the opinions expressed in this article are those of the author and not MWEB Connect (Pty) Ltd

 



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