Strategy games have roughly evolved from their offline counterparts, the board game. The genre further splits into turn based strategy games (TBS) and real time strategy games (RTS). The key separation here is the RTS games don’t progress the game play incrementally in a series of turns, all the action is live. Many credit the introduction of RTS games to Dune 2, a popular game based on the series of books by Frank Herbert.
The general game play associated with strategy involves the gamer first exploring the game play area and from there, expanding their area of control, exploiting the resources of the areas and their control and eliminating their competition. Gamers continually are forced to make decisions to best utilise the resources at their disposal, normally under a continuously changing gaming environment, adapting to the tactics of their opponents. Good examples of RTS games include the popular StarCraft series, Age of Empires, Dawn of War and End of Nations.
Some of the most popular Strategy Game titles include those based on War Games. Here gamers have the opportunity to recreate key battles across history from feudal Japan to Vietnam, testing their knowledge of military strategy and tactics against those of history’s greatest military minds.
The rise of MMORTS games now presents the opportunity for gamers to test their skill against budding strategists from around the world.